MediEvil is a gothic action-adventure game developed by Cambridge Studio and published by Sony Computer Entertainment Europe for the PlayStation. It was released in Europe and North America in October 1998 and in Japan in June 1999.
It was re-released as a twin pack bundled with C-12: Final Resistance in 2003. The game was later released on PlayStation Network in 2007. The game was followed by a sequel, MediEvil 2, in 2000, and a PlayStation Portable reimagining in 2005 titled MediEvil: Resurrection.
Gameplay[]
During the game, the player must go through several places, from a graveyard full of zombies, to a flying ghost ship full of undead pirates, to a levitating board in an enchanted forest surrounded by flying demonettes. There are also several collectible items found in the levels which have to be collected in order to proceed to further areas or levels. There are several books placed upon stands all over areas in the game which may offer advice to Sir Dan, while some others contain humorous jokes or generally the history of the area. Some of them are placed in hidden places, but they are mostly found along the path that Sir Dan takes. They can be read if struck with a close range weapon.
Weapons[]
Dan starts the game with just his detachable arm, which can be used as both a melee weapon and a projectile, but is incredibly weak. Soon, however he obtains a small sword. The majority of weapons Dan encounters are received from the Hall of Heroes by collecting Chalices in each level, and range from swords, axes and hammers to projectile weapons such as crossbows and spears. There are other weapons that Dan encounters through the course of the game, such as a club that can be used as a torch, but breaks after too much use; a Dragon Armour that lets Dan breathe fire and protects him from flame attacks; and Chicken Drumsticks that can turn enemies into Roast Chicken for health recovery. Dan is also able to find a variety of shields to protect himself, ranging from copper to gold in strength.
Chalice of Souls[]
Throughout the levels Sir Dan is presented with an opportunity to collect that particular level's chalice, by filling it up with the souls of his enemies. This mystical item enables him to visit the Hall of Heroes after the conclusion of the level. Dan can only collect the chalice in each level when he has dispatched enough "defeated adversaries" to reach 100%. Chalices are hidden well and are not always at the end of a level, so Dan must back-track to the beginning to find it. In the "Hall of Heroes", he can converse with past heroes, "await spiritual guidance" and receive useful items or weapons to help him in his quest. Collecting all the chalices allows the player to see the true ending.
Enemies[]
Alongside certain weapons, there are also many colourful and varying enemies, though particularly zombies in the opening levels, which Dan must defeat. Later on through the epic journey through Gallowmere, Dan will encounter a number of other monsters and creatures, most of which are modelled after gothic demons associated with the time period. Sticky-fingered Imps, demonic Scarecrows, and Zarok's boiler guards are but a few of the ghastly and varied monstrosities that inhabit the levels.
Very simple weapons will require much use in order to finish off a single enemy. Some enemies can only be attacked either at certain times or using specific weapons, such as the Scarecrows. Many weapons, such as swords and throwing daggers, can be charged up to produce a more powerful attack to finish beasts off more quickly.
Characters[]
- Sir Daniel Fortesque - The game's protagonist and playable character. He was King Peregrin's champion when he was alive. He was also one of the first men to die in the battle against Zarok and his Shadow Demons and was proclaimed Hero of Gallowmere by the king, so that the people of the land would feel safe. When Zarok returns to raise an army of dead, he also raises Sir Dan by mistake. Being given a second chance, Dan can finally prove himself a hero that he wasn't in his life by defeating Zarok.
- Zarok the Sorcerer - The game's antagonist. He was King Peregrin's advisor and mage, until he began dabbling in Necromancy, which led the King to exiling him from the land. Embittered and filled with wrath, he led an army of Shadowy demons into battle against the King. His army was defeated, however, by the King's militia and soon he was proclaimed killed by Sir Dan. In truth, Zarok went into hiding, only to return 100 years later to try and take over the land once again.
- King Peregrin - The past King of Gallowmere. He appointed Sir Dan a knight and banished Zarok from the land. He aids Dan in his quest by telling him how to defeat the Shadow Demons.
- Heroes - Canny Tim, Stanyer Iron Hewer, Bloodmonath Skull Cleaver, Woden the Mighty, Karl Sturnguard, Dirk Steadfast, RavenHooves the Archer, Imanzi Shongama and Megwynne Stormbinder, all aid Dan in his quest by giving him their weapons and other useful items.
Plot[]
The game starts with a flashback in the 13th century in the fictional Kingdom of Gallowmere. The game puts the player in control of Sir Daniel Fortesque: the reanimated skeletal remains of a deceased champion knight whom history holds in high esteem, due to his supposed heroics in battle against the evil sorcerer Zarok who, in 1286, had raised an army of demons and set out to take over the kingdom. The legend has it that Fortesque lead the King's army into battle against Zarok's demonic hordes and that Sir Daniel himself killed the sorcerer during the battle - despite having actually been mortally wounded at the outset - cementing his posthumous status as the "Hero of Gallowmere".
This official version of events is later revealed as being vastly exaggerated and that Sir Dan's entire reputation is based on a lie. It turns out that Fortesque was not a hero at all and was in fact the first to die during the Battle of Gallowmere as he was hit in the eye by an arrow while leading the first charge against Zarok's undead armies. Although Sir Dan's troops still managed to go on and win the battle without him, Zarok was able to escape and went into hiding, leading everyone to assume that he was dead. The "fog of war and the shrouds of time" ultimately conspired to portray Fortesque as being the great hero of the battle.
One century later, in 1386, Zarok unexpectedly re-emerges from the shadows, robs the citizens in a nearby village of their souls and awakens his undead army. But the waves of necromantic energy he has unleashed upon the countryside have unwittingly revitalized the skeletal corpse of Sir Fortesque, still missing the eye where he was hit and unable to speak clearly having lost his jawbone. Sir Dan pulls a cobweb out of his eye socket, shakes off the trauma and then grins at the player. Unable to go to the Hall of Heroes in death due to his failures in life, Sir Fortesque sets out from his crypt to exact his revenge upon Zarok and prove himself a true hero now that he has been given a second chance.
After finding a way out of the cemetery, getting through the rest of Gallowmere, making his way to the entrance of Zarok's lair and getting past every other obstacle the lair has, Dan finally makes his way to the lair's arena, where Zarok is waiting. There, Zarok sends out his fleet of skeletal warriors. But before doing this, Dan places one of the chalices he collected throughout the game onto the white circle in the middle of the arena. This summons the souls belonging to the soldiers who fought in the war a century ago. Seeing that they are all ghosts, their weapons will affect Zarok's warriors, so they charge straight towards them and start fighting while Dan keeps his side alive by zapping them with good lightning (if the player fails to do this, Zarok's side will knock Dan out, resulting in an immediate game over.)
Once Zarok's side loses, Dan's warriors cheer while turning into health vials that Dan collects to get as much energy back as possible (he loses it while using the good lightning on his side.) Zarok then summons his champion, Lord Kardok, a skeletal man wielding a mace and riding a skeletal horse. After Dan defeats him, Zarok finally has enough of Dan getting in the way and goes to his lab. There, he tries to turn himself into a monster capable of defeating Dan, while humorously having trouble casting the right spell. Zarok eventually gets it right and then enters the arena revealing himself to be a wingless dragon of some sorts. The two fight, with Dan ending up victorious. Zarok then explodes into his normal form, while admitting defeat.
Zarok then gets up and states that if he is to fail, then all shall perish and that Sir Dan is doomed to stay in his lair forever. He then zaps the ceiling with his trident, which makes the roof cave in. While this happens, a big hunk of debris falls on top of Zarok with a humorous squeak. Dan then escapes and makes his way out to the arena entrance while the lair is falling apart. A small flying creature flies towards him, then the two get blown back by the explosion of a sundial that was next to them. Dan manages to hang onto one of the floating cogs from The Time Device till he gets to a small cave. After brushing the dust off of his amour, Dan runs away from the fire caused from the lair's destruction, but he is unable to outrun it and the explosion sends him off the cliff. As he's falling to his doom, a giant vulture catches him and takes him back to his crypt while the stolen souls return to the people of Gallowmere. The vulture then drops him off at his crypt, which Dan re-enters and returns to his eternal rest.
Endings[]
The ending is determined by whether or not the player collected all the Chalices of Souls:
- Not all chalices collected: After Dan returns to his eternal rest, the camera will zoom into the eye socket where Dan was not shot till the screen is completely black. The player is awarded with a simple "The End" message. Then the credits roll.
- All chalices collected: The same thing happens, only this time Dan ends up going to the Hall of Heroes. When he arrives, the rest of the heroes have come to life (to the point where they're not even statues anymore) and are celebrating. They then notice that Dan has arrived and grow quiet, whispering about his accomplishment. Dan then does a few acrobatics on the table and lands into the central chair, where he catches a cup that he flipped into the air with his foot. One of the heroes fills it up with wine and Dan unsuccessfully drinks it (he is still in his skeletal form, therefore he has no throat). The other heroes then applaud Dan for finally having the courage to defeat Zarok once and for all. The camera then zooms out of the Hall and into the sky, where it shows a constellation of Dan in his heroic stance. "The End" message pops up and the credits roll.